ADDENDUMS
1. Addendums shall be added as necessary to clarify
rules. They shall not be used in place
of rule changes.
1.a Interleague schedule
|
2007 |
2008 |
2009 |
|||
Orioles |
@ Mets |
@ |
@ |
@ Pirates |
@ Astros |
@ Padres |
Yankees |
@ |
@ Mets |
@ Pirates |
@ |
@ Padres |
@ Astros |
Blue Jays |
@ Phillies |
@ Braves |
@ Reds |
@ Cardinals |
@ |
@ Giants |
Red Sox |
@ Braves |
@ Phillies |
@ Cardinals |
@ Reds |
@ Giants |
@ |
|
@ |
@ Pirates |
@ Astros |
@ Padres |
@ Mets |
@ |
Twins |
@ Pirates |
@ |
@ Padres |
@ Astros |
@ |
@ Mets |
Indians |
@ Reds |
@ Cardinals |
@ |
@ Giants |
@ Phillies |
@ Braves |
White Sox |
@ Cardinals |
@ Reds |
@ Giants |
@ |
@ Braves |
@ Phillies |
Athletics |
@ Astros |
@ Padres |
@ Mets |
@ |
@ |
@ Pirates |
Mariners |
@ Padres |
@ Astros |
@ |
@ Mets |
@ Pirates |
@ |
|
@ |
@ Giants |
@ Phillies |
@ Braves |
@ Reds |
@ Cardinals |
|
@ Giants |
@ |
@ Braves |
@ Phillies |
@ Cardinals |
@ Reds |
|
2007 |
2008 |
2009 |
|||
Mets |
@ Blue Jays |
@ Red Sox |
@ |
@ |
@ Indians |
@ White Sox |
|
@ Red Sox |
@ Blue Jays |
@ |
@ |
@ White Sox |
@ Indians |
Phillies |
@ Orioles |
@ Yankees |
@ Athletics |
@ Mariners |
@ |
@ Twins |
Braves |
@ Yankees |
@ Orioles |
@ Mariners |
@ Athletics |
@ Twins |
@ |
|
@ Indians |
@ White Sox |
@ Blue Jays |
@ Red Sox |
@ |
@ |
Pirates |
@ White Sox |
@ Indians |
@ Red Sox |
@ Blue Jays |
@ |
@ |
Cardinals |
@ |
@ Twins |
@ Orioles |
@ Yankees |
@ Athletics |
@ Mariners |
Reds |
@ Twins |
@ |
@ Yankees |
@ Orioles |
@ Mariners |
@ Athletics |
|
@ Athletics |
@ Mariners |
@ |
@ Twins |
@ Orioles |
@ Yankees |
Giants |
@ Mariners |
@ Athletics |
@ Twins |
@ |
@ Yankees |
@ Orioles |
Astros |
@ |
@ |
@ Indians |
@ White Sox |
@ Blue Jays |
@ Red Sox |
Padres |
@ |
@ |
@ White Sox |
@ Indians |
@ Red Sox |
@ Blue Jays |
Figure 1
|
2010 |
2011 |
2012 |
|||
Orioles |
@ Phillies |
@ Braves |
@ Reds |
@ Cardinals |
@ |
@ Giants |
Yankees |
@ Braves |
@ Phillies |
@ Cardinals |
@ Reds |
@ Giants |
@ |
Blue Jays |
@ Mets |
@ |
@ |
@ Pirates |
@ Astros |
@ Padres |
Red Sox |
@ |
@ Mets |
@ Pirates |
@ |
@ Padres |
@ Astros |
|
@ Reds |
@ Cardinals |
@ |
@ Giants |
@ Phillies |
@ Braves |
Twins |
@ Cardinals |
@ Reds |
@ Giants |
@ |
@ Braves |
@ Phillies |
Indians |
@ |
@ Pirates |
@ Astros |
@ Padres |
@ Mets |
@ |
White Sox |
@ Pirates |
@ |
@ Padres |
@ Astros |
@ |
@ Mets |
Athletics |
@ |
@ Giants |
@ Phillies |
@ Braves |
@ Reds |
@ Cardinals |
Mariners |
@ Giants |
@ |
@ Braves |
@ Phillies |
@ Cardinals |
@ Reds |
|
@ Astros |
@ Padres |
@ Mets |
@ |
@ |
@ Pirates |
|
@ Padres |
@ Astros |
@ |
@ Mets |
@ Pirates |
@ |
|
2010 |
2011 |
2012 |
|||
Mets |
@ Orioles |
@ Yankees |
@ Athletics |
@ Mariners |
@ |
@ Twins |
|
@ Yankees |
@ Orioles |
@ Mariners |
@ Athletics |
@ Twins |
@ |
Phillies |
@ Blue Jays |
@ Red Sox |
@ |
@ |
@ Indians |
@ White Sox |
Braves |
@ Red Sox |
@ Blue Jays |
@ |
@ |
@ White Sox |
@ Indians |
|
@ |
@ Twins |
@ Orioles |
@ Yankees |
@ Athletics |
@ Mariners |
Pirates |
@ Twins |
@ |
@ Yankees |
@ Orioles |
@ Mariners |
@ Athletics |
Cardinals |
@ Indians |
@ White Sox |
@ Blue Jays |
@ Red Sox |
@ |
@ |
Reds |
@ White Sox |
@ Indians |
@ Red Sox |
@ Blue Jays |
@ |
@ |
|
@ |
@ |
@ Indians |
@ White Sox |
@ Blue Jays |
@ Red Sox |
Giants |
@ |
@ |
@ White Sox |
@ Indians |
@ Red Sox |
@ Blue Jays |
Astros |
@ Athletics |
@ Mariners |
@ |
@ Twins |
@ Orioles |
@ Yankees |
Padres |
@ Mariners |
@ Athletics |
@ Twins |
@ |
@ Yankees |
@ Orioles |
1.b Regular Season Schedule
The
schedule is;
Block
1 (April games)
Games
due on April 23rd
Trades
due on April 23rd
New
computer managers due April 30th
Block
2 (May games)
Games
due on May 24th
Trades
due on May 24th
New
computer managers due May 31st
Block
3 (June games)
Games
due on June 23rd
Trades
due on June 23rd
New
computer managers due June 30th
Block
4 (July games)
Games
due on July 24th
Trades due on July 24th
New computer managers due July 31st
Trading Season Ends on July 24th
Block 5
(August games)
Games due on August 24th
New computer managers due August 31st
Block 6
(September games)
Games due on September 24th
Playoffs begin on October 1.
2a. The Post Season schedule will be as
follows;
Oct. 1 – Any Play-in games will be played.
Oct. 2 – Any additional play-in games.
Oct. 3 – Game 1 Divisional Series
Oct. 4 – Game 2
Oct. 5 – Rest Day
Oct. 6 – Game 3
Oct. 7 – Game 4
Oct. 8 – Game 5
Oct. 9 – Rest Day
Oct.10 – Game 6
Oct. 11 – Game 7
Oct. 12 – Rest
Oct. 13 – Game 1 League Championship
Oct. 14 – Game 2
Oct. 15 – Rest
Oct. 16 – Game 3
Oct. 17 – Game 4
Oct. 18 – Game 5
Oct. 19 – Rest
Oct. 20 – Game 6
Oct. 21 – Game 7
Oct. 22 – Rest
Oct. 23 – Game 1
Oct. 24 – Game 2
Oct. 25 – Rest
Oct. 26 – Game 3
Oct. 27 – Game 4
Oct. 28 – Game 5
Oct. 29 – Rest
Oct. 30 – Game 6
Oct. 31 – Game 7
2b. Start eligibility for pitchers in
playoff games;
1. A pitcher with 30 or more real life starts may start 3 games in a
playoff series if proper rest is achieved using the schedule in addendum 2a.
2. A pitcher with 20-29real life starts may start 2 games in a playoff
series if proper rest is achieved using the schedule in addendum 2a.
3. A pitcher with 10-19real life starts may start 1 game in a playoff
series if proper rest is achieved using the schedule in addendum 2a.
4. A pitcher with 1-9real life starts may start 1 game in the post
-season if proper rest is achieved using the schedule in addendum 2a.
3. Penalties
3A. Penalties for
Lateness
For purposes of determining if games or CMs are
submitted late, deadlines are defined as 11:59 PM Pacific on the date announced
(for instance the CMs for block 1 were due at 11:59
PM on Sat. April 3rd).
3a. Games not turned in by deadlines - For any games not played
by the announced deadline, the games will be auto-played by league using the
lineups in your CM plus you will be penalized according to the following
schedule:
Total Blocks Late |
Penalty |
1 |
|
2 |
|
3 |
|
4 |
|
5 |
|
6 |
Roster Spot + |
3b. CM(s) not turned in by deadlines - The total days your CMs are submitted late throughout the season will be added
together and you will be penalized according to the table below:
Total Days Late for
all CM Submittals |
Penalty |
1 |
Warning |
2 |
Warning |
3 |
|
4 |
|
5 |
|
6 |
|
7 |
|
8 |
|
9 |
Roster Spot + |
10 |
Roster Spot + |
11+ |
League Sanctions (possible dismissal from league) |
For both game lateness and CM lateness penalties, in the event that you do not
own the pick you are penalized you will be penalized your next highest pick
(either yours or one obtained in a trade). If you do not own your 1st
round pick (or one better) you will be penalized a roster spot at the 23-man
cut and will not be permitted to claim any rookies. Penalization occurs
at the 23-man cut, so any picks obtained up to that point are fair game to
satisfy the penalty.
3B. Penalties for Overusage
3a. At the end of the each block any player that has
reached their 105% AB/IP usage limit will be declared ineligible for the
remainder of the season and will be demoted to the minors. Additionally,
at the end of the season the following penalties will be assessed to each team:
AB/IP Overusage (per player)-
up to 105% = No penalty
more than 105% but not over 107% = Player is ineligible for use in the
playoffs
more than 107% but not over 110% = Immediate forfeiture of the overused player
more 110% = Immediate forfeiture of the overused player plus forfeiture of a
roster spot for the subsequent season
3b. If you have more than 4 players that violate the overusage rules (more than 105% usage) you will be subject
to further discipline and possible removal as a manager. REMEMBER, the 5%
extra usage is meant to be used as a buffer, when you get up near those limits
it is time to seriously consider shutting a guy down or you will have to pay
the price if you go beyond that limit.
4A. Playing a
1) Make sure you have loaded the latest LZP distributed by the league.
2) In the Strat-o-Matic program, select the current
3) In the schedule window that pops up, scroll to the first day of the series
you intend to play.
4) If you haven't already done so, switch the game setting for the game you
wish to play from "Hold" to "Manual" by selecting the game
and selecting "Manual" from the drop down menu in the upper left
corner of the window.
5) Click on the "Play Day" button of the schedule window, then on the
"Manual" button of the next window that pops up, this will bring up
the Game Setup window.
6) In the Game Setup window, for the 1st game of the series click the "Days Off" button,
then the "Yes" button on the warning window that pops up,
to make sure there is no pitcher fatigue carried over from a previously
played/imported series. DO NOT click on this button for games 2 or 3 of a
series as normal SADV pitcher fatigue rules apply.
7) In the Game Setup window, verify that the "Use DH Rule" and
"Create Game Result Files" are checked and that the home manager is
set to "Computer"
8) Set your lineup as you see fit. Position eligibility does not apply to
the road team, so any of your eligible hitters may start at any positions you
choose.
9) Make sure you use the starting pitcher you set in
your computer manager. You may not switch starting pitchers after you
submitted your CM.
10) If a pitcher is both a starter and reliever, he must have 4 days
rest before each start, so do not use him in relief if he will be scheduled to
start with in the next 5 days. This is hard to control at home, so be
extra cautious.
11) Once your lineup is set, click the "Play Ball" button.
12) Enjoy playing your game.
13) Once the final out is recorded, Click on the
"Get Boxscore" button of the first pop-up
window and "OK" of the second (Subsets) pop-up window.
14) This brings up the boxscore for your
completed game, you do not need to save anything as the Boxscore
and Play Account files to be submitted are automatically saved, but you may
review, print or save the game results as you wish for your own records.
15) Once you are finished reviewing the game stats, click on the "End
Game" button to close the window.
16) For games 1 and 2 of a series, return to Step #2 above to move on to the
next game of the series (remember to skip Step #6). For game 3 of a
series, move on to the steps for compiling and submitting game results.
Compiling and Submitting Results from a
15) Once a series is completed, open windows explorer and navigate to the
"C:\CDROMBB\Print\2010cb" folder (or instead of CDROMBB, the folder
where you installed the game)
16) Select the
UNDERSTANDING STRAT FILES.
One
thing that can slow us down is when someone sends the wrong file and it gets
imported, so please read the following to prevent this from happening this
year;
Without getting too technical, the game results
files use the 8.3 filenaming scheme from the old DOS
and early windows operating systems. What this means is that the file
names are always 8 characters long (before the period) with a 3 character
extension (after the period). An example is "2010cbJ9.v07".
There are three parts to these file names:
1) the first 6 characters identifies the league associated with the file,
"2010cb" in the example above. These are the 6 characters that
identifies the 2010
2) the two characters that directly precede the period ("J9" above)
are the one character codes that identify the away (the first of the two
characters) and home teams (the second of the two characters).
Essentially, each team is assigned a one character code (0 - 9 or A to Z) that
represents them in the Strat file naming system for
game results. The biggest thing to understanding the file names is knowing which character is assigned to each team.
I've listed the key for identifying the 2010
3) the three characters after the period indicate
whether the file contains data for the home (h) or away team (v) and the number
of times the two teams have played based on the current stats in the
league. In the example above the "v07" indicates that the file
contains data for the away team and that it is the for
the 7th game the two teams played against each other. For the 1st series
you play against a team the numbers will be 01, 02 and 03 (assuming you don't
import the stats from the games that team plays against you). After that
it will depend on how many games (home and away) you've previously played
against the team, but they'll always be 3 numbers in sequential order for any
given series assuming you don't import other stats in the middle of a series.
If this confused you, you can always fall back on
using the date created to verify that the game result files are the correct
ones. The date created will always match that for the
Character Key for Identifying 2011
0 - Atlanta
1- Baltimore
2- Boston
3 - Chicago (AL)
4 - Chicago (NL)
5 - Cincinnati
6 - Cleveland
7 - Detroit
8 - Houston
9 - Kansas City
A - Los Angeles (AL)
B - Los Angeles (NL)
C - Minnesota
D - New York (AL)
E - New York (NL)
F - Oakland
G - Philadelphia
H - Pittsburgh
I - San Diego
J - San Francisco
K - Seattle
L - St. Louis
M - Toronto
N - Washington