Continental Baseball League Rules

ADDENDUMS

1. Addendums shall be added as necessary to clarify rules.  They shall not be used in place of rule changes. 

 

 

 

 

1.a Interleague schedule

 

2007

2008

2009

Orioles

@ Mets

@ Nationals

@ Cubs

@ Pirates

@ Astros

@ Padres

Yankees

@ Nationals

@ Mets

@ Pirates

@ Cubs

@ Padres

@ Astros

Blue Jays

@ Phillies

@ Braves

@ Reds

@ Cardinals

@ Dodgers

@ Giants

Red Sox

@ Braves

@ Phillies

@ Cardinals

@ Reds

@ Giants

@ Dodgers

Tigers

@ Cubs

@ Pirates

@ Astros

@ Padres

@ Mets

@ Nationals

Twins

@ Pirates

@ Cubs

@ Padres

@ Astros

@ Nationals

@ Mets

Indians

@ Reds

@ Cardinals

@ Dodgers

@ Giants

@ Phillies

@ Braves

White Sox

@ Cardinals

@ Reds

@ Giants

@ Dodgers

@ Braves

@ Phillies

Athletics

@ Astros

@ Padres

@ Mets

@ Nationals

@ Cubs

@ Pirates

Mariners

@ Padres

@ Astros

@ Nationals

@ Mets

@ Pirates

@ Cubs

Royals

@ Dodgers

@ Giants

@ Phillies

@ Braves

@ Reds

@ Cardinals

Angels

@ Giants

@ Dodgers

@ Braves

@ Phillies

@ Cardinals

@ Reds

 

2007

2008

2009

Mets

@ Blue Jays

@ Red Sox

@ Royals

@ Angels

@ Indians

@ White Sox

Nationals

@ Red Sox

@ Blue Jays

@ Angels

@ Royals

@ White Sox

@ Indians

Phillies

@ Orioles

@ Yankees

@ Athletics

@ Mariners

@ Tigers

@ Twins

Braves

@ Yankees

@ Orioles

@ Mariners

@ Athletics

@ Twins

@ Tigers

Cubs

@ Indians

@ White Sox

@ Blue Jays

@ Red Sox

@ Royals

@ Angels

Pirates

@ White Sox

@ Indians

@ Red Sox

@ Blue Jays

@ Angels

@ Royals

Cardinals

@ Tigers

@ Twins

@ Orioles

@ Yankees

@ Athletics

@ Mariners

Reds

@ Twins

@ Tigers

@ Yankees

@ Orioles

@ Mariners

@ Athletics

Dodgers

@ Athletics

@ Mariners

@ Tigers

@ Twins

@ Orioles

@ Yankees

Giants

@ Mariners

@ Athletics

@ Twins

@ Tigers

@ Yankees

@ Orioles

Astros

@ Royals

@ Angels

@ Indians

@ White Sox

@ Blue Jays

@ Red Sox

Padres

@ Angels

@ Royals

@ White Sox

@ Indians

@ Red Sox

@ Blue Jays

Figure 1

 

 

 

2010

2011

2012

Orioles

@ Phillies

@ Braves

@ Reds

@ Cardinals

@ Dodgers

@ Giants

Yankees

@ Braves

@ Phillies

@ Cardinals

@ Reds

@ Giants

@ Dodgers

Blue Jays

@ Mets

@ Nationals

@ Cubs

@ Pirates

@ Astros

@ Padres

Red Sox

@ Nationals

@ Mets

@ Pirates

@ Cubs

@ Padres

@ Astros

Tigers

@ Reds

@ Cardinals

@ Dodgers

@ Giants

@ Phillies

@ Braves

Twins

@ Cardinals

@ Reds

@ Giants

@ Dodgers

@ Braves

@ Phillies

Indians

@ Cubs

@ Pirates

@ Astros

@ Padres

@ Mets

@ Nationals

White Sox

@ Pirates

@ Cubs

@ Padres

@ Astros

@ Nationals

@ Mets

Athletics

@ Dodgers

@ Giants

@ Phillies

@ Braves

@ Reds

@ Cardinals

Mariners

@ Giants

@ Dodgers

@ Braves

@ Phillies

@ Cardinals

@ Reds

Royals

@ Astros

@ Padres

@ Mets

@ Nationals

@ Cubs

@ Pirates

Angels

@ Padres

@ Astros

@ Nationals

@ Mets

@ Pirates

@ Cubs

 

2010

2011

2012

Mets

@ Orioles

@ Yankees

@ Athletics

@ Mariners

@ Tigers

@ Twins

Nationals

@ Yankees

@ Orioles

@ Mariners

@ Athletics

@ Twins

@ Tigers

Phillies

@ Blue Jays

@ Red Sox

@ Royals

@ Angels

@ Indians

@ White Sox

Braves

@ Red Sox

@ Blue Jays

@ Angels

@ Royals

@ White Sox

@ Indians

Cubs

@ Tigers

@ Twins

@ Orioles

@ Yankees

@ Athletics

@ Mariners

Pirates

@ Twins

@ Tigers

@ Yankees

@ Orioles

@ Mariners

@ Athletics

Cardinals

@ Indians

@ White Sox

@ Blue Jays

@ Red Sox

@ Royals

@ Angels

Reds

@ White Sox

@ Indians

@ Red Sox

@ Blue Jays

@ Angels

@ Royals

Dodgers

@ Royals

@ Angels

@ Indians

@ White Sox

@ Blue Jays

@ Red Sox

Giants

@ Angels

@ Royals

@ White Sox

@ Indians

@ Red Sox

@ Blue Jays

Astros

@ Athletics

@ Mariners

@ Tigers

@ Twins

@ Orioles

@ Yankees

Padres

@ Mariners

@ Athletics

@ Twins

@ Tigers

@ Yankees

@ Orioles

 

 

 

1.b Regular Season Schedule

          The schedule is;

          Block 1  (April games)

          Games due on April 23rd

          Trades due on April 23rd

          New computer managers due April 30th

         

          Block 2  (May games)

          Games due on May 24th

          Trades due on May 24th

          New computer managers due May 31st

 

          Block 3  (June games)

          Games due on June 23rd

          Trades due on June 23rd

          New computer managers due June 30th

 

          Block 4  (July games)

          Games due on July 24th

Trades due on July 24th

New computer managers due July 31st

Trading Season Ends on July 24th

 

Block 5  (August games)

Games due on August 24th

New computer managers due August 31st

 

Block 6  (September games)

Games due on September 24th

 

Playoffs begin on October 1.

 

2a. The Post Season schedule will be as follows;

Oct. 1 – Any Play-in games will be played.

Oct. 2 – Any additional play-in games.

Oct. 3 – Game 1 Divisional Series

Oct. 4 – Game 2

Oct. 5 – Rest Day

Oct. 6 – Game 3

Oct. 7 – Game 4

Oct. 8 – Game 5

Oct. 9 – Rest Day

Oct.10 – Game 6

Oct. 11 – Game 7

Oct. 12 – Rest

Oct. 13 – Game 1 League Championship

Oct. 14 – Game 2

Oct. 15 – Rest

Oct. 16 – Game 3

Oct. 17 – Game 4

Oct. 18 – Game 5

Oct. 19 – Rest

Oct. 20 – Game 6

Oct. 21 – Game 7

Oct. 22 – Rest

Oct. 23 – Game 1 CBL Championship

Oct. 24 – Game 2

Oct. 25 – Rest

Oct. 26 – Game 3

Oct. 27 – Game 4

Oct. 28 – Game 5

Oct. 29 – Rest

Oct. 30 – Game 6

      Oct. 31 – Game 7

 

2b. Start eligibility for pitchers in playoff games;

 

1. A pitcher with 30 or more real life starts may start 3 games in a playoff series if proper rest is achieved using the schedule in addendum 2a.

2. A pitcher with 20-29real life starts may start 2 games in a playoff series if proper rest is achieved using the schedule in addendum 2a.

3. A pitcher with 10-19real life starts may start 1 game in a playoff series if proper rest is achieved using the schedule in addendum 2a.

4. A pitcher with 1-9real life starts may start 1 game in the post -season if proper rest is achieved using the schedule in addendum 2a.

            3.  Penalties

3A. Penalties for Lateness
For purposes of determining if games or CMs are submitted late, deadlines are defined as 11:59 PM Pacific on the date announced (for instance the CMs for block 1 were due at 11:59 PM on Sat. April 3rd).

3a. Games not turned in by deadlines - For any games not played by the announced deadline, the games will be auto-played by league using the lineups in your CM plus you will be penalized according to the following schedule:

Total Blocks Late

Penalty

1

10th Rd. Draft Pick

2

8th Rd. Draft Pick

3

4th Rd. Draft Pick

4

2nd Rd. Draft Pick

5

1st Rd. Draft Pick

6

Roster Spot + 1st Rd. Draft Pick


3b. CM(s) not turned in by deadlines - The total days your CMs are submitted late throughout the season will be added together and you will be penalized according to the table below:

Total Days Late for all CM Submittals

Penalty

1

Warning

2

Warning

3

10th Rd. Draft Pick

4

9th Rd. Draft Pick

5

7th Rd. Draft Pick

6

5th Rd. Draft Pick

7

3rd Rd. Draft Pick

8

1st Rd. Draft Pick

9

Roster Spot + 3rd Rd. Draft Pick

10

Roster Spot + 1st Rd. Draft Pick

11+

League Sanctions (possible dismissal from league)


For both game lateness and CM lateness penalties, in the event that you do not own the pick you are penalized you will be penalized your next highest pick (either yours or one obtained in a trade).  If you do not own your 1st round pick (or one better) you will be penalized a roster spot at the 23-man cut and will not be permitted to claim any rookies.  Penalization occurs at the 23-man cut, so any picks obtained up to that point are fair game to satisfy the penalty.

3B. Penalties for Overusage
3a.
At the end of the each block any player that has reached their 105% AB/IP usage limit will be declared ineligible for the remainder of the season and will be demoted to the minors.  Additionally, at the end of the season the following penalties will be assessed to each team:

AB/IP Overusage (per player)-
up to 105% = No penalty
more than 105%  but not over 107% = Player is ineligible for use in the playoffs
more than 107% but not over 110% = Immediate forfeiture of the overused player
more 110% = Immediate forfeiture of the overused player plus forfeiture of a roster spot for the subsequent season

3b. If you have more than 4 players that violate the overusage rules (more than 105% usage) you will be subject to further discipline and possible removal as a manager.  REMEMBER, the 5% extra usage is meant to be used as a buffer, when you get up near those limits it is time to seriously consider shutting a guy down or you will have to pay the price if you go beyond that limit.


4A. Playing a CBL series


1) Make sure you have loaded the latest LZP distributed by the league.

2) In the Strat-o-Matic program, select the current
CBL league from the main screen and select "New Scheduled..." from the file menu (or click on the associated icon).

3) In the schedule window that pops up, scroll to the first day of the series you intend to play.

4) If you haven't already done so, switch the game setting for the game you wish to play from "Hold" to "Manual" by selecting the game and selecting "Manual" from the drop down menu in the upper left corner of the window.

5) Click on the "Play Day" button of the schedule window, then on the "Manual" button of the next window that pops up, this will bring up the Game Setup window.

6) In the Game Setup window,
for the 1st game of the series click the "Days Off" button, then the "Yes" button on the warning window that pops up, to make sure there is no pitcher fatigue carried over from a previously played/imported series.  DO NOT click on this button for games 2 or 3 of a series as normal SADV pitcher fatigue rules apply.

7) In the Game Setup window, verify that the "Use DH Rule" and "Create Game Result Files" are checked and that the home manager is set to "Computer"

8) Set your lineup as you see fit.  Position eligibility does not apply to the road team, so any of your eligible hitters may start at any positions you choose.

9) Make sure you use the starting pitcher you set in your computer manager.  You may not switch starting pitchers after you submitted your CM.

 

10) If a pitcher is both a starter and reliever, he must have 4 days rest before each start, so do not use him in relief if he will be scheduled to start with in the next 5 days.  This is hard to control at home, so be extra cautious. 

 

11) Once your lineup is set, click the "Play Ball" button.

12) Enjoy playing your game.

13) Once the final out is recorded, Click on the "Get Boxscore" button of the first pop-up window and "OK" of the second (Subsets) pop-up window.

14)  This brings up the boxscore for your completed game, you do not need to save anything as the Boxscore and Play Account files to be submitted are automatically saved, but you may review, print or save the game results as you wish for your own records.

15) Once you are finished reviewing the game stats, click on the "End Game" button to close the window.

16) For games 1 and 2 of a series, return to Step #2 above to move on to the next game of the series (remember to skip Step #6).  For game 3 of a series, move on to the steps for compiling and submitting game results.


Compiling and Submitting Results from a
CBL series
15) Once a series is completed, open windows explorer and navigate to the "C:\CDROMBB\Print\2010cb" folder (or instead of CDROMBB, the folder where you installed the game)

16) Select the
BOX and PAC files from the series you just completed (they will be named "BOX date visiting_team @ home_team" and "PAC date visiting_team @ home_team" for each game played) and add them to a ZIP file.  It is important for tracking purposes to use a naming system for the zip file similar to that John selected - for instance for my 1st series, vs. KC, I would use s1SEA@KCA.ZIP, for my second series, vs. Oakland, I would use s2SEA@OAA.ZIP

.

17) Once the ZIP file is created, navigate to the "C:\CDROMBB\Export" folder and select the six game result files from the series you just completed and add them to the ZIP file you created in Step #16.  One good method for determining the correct files is by looking at the date created, but I'll also give a quick primer on how those files are named below.

18) Once the ZIP file contains the proper files (the BOX, PAC and game result files = 12 files per 3 game series), upload the ZIP file to the proper folder on the Yahoo! group page (
http://games.groups.yahoo.com/group/CBLSL/files/) and/or email the ZIP file to ME (cblbaseball@charter.net), Kevin (kmgordon8@verizon.net), Josh (jcomfort@gonzaga.edu) and your opponent.

19) Get cracking on your next series. 
IF YOU FAIL TO COMPLETE ANY PART OF THE ABOVE, YOU HAVE NOT COMPLETED YOUR OBLIGATION FOR THAT SERIES AND IT WILL BE CONSIDERED LATE!!!!!!!!!!!!!

 

 

UNDERSTANDING STRAT FILES.

 

 

One thing that can slow us down is when someone sends the wrong file and it gets imported, so please read the following to prevent this from happening this year;

Without getting too technical, the game results files use the 8.3 filenaming scheme from the old DOS and early windows operating systems.  What this means is that the file names are always 8 characters long (before the period) with a 3 character extension (after the period).  An example is "2010cbJ9.v07".

There are three parts to these file names:
1) the first 6 characters identifies the league associated with the file, "2010cb" in the example above.  These are the 6 characters that identifies the 2010
CBL in the Strat program and for the CBL regular season this year all game result file names will begin with thes 6 characters

2) the two characters that directly precede the period ("J9" above) are the one character codes that identify the away (the first of the two characters) and home teams (the second of the two characters).  Essentially, each team is assigned a one character code (0 - 9 or A to Z) that represents them in the Strat file naming system for game results.  The biggest thing to understanding the file names is knowing which character is assigned to each team.  I've listed the key for identifying the 2010
CBL teams is at the end of this email.

3) the three characters after the period indicate whether the file contains data for the home (h) or away team (v) and the number of times the two teams have played based on the current stats in the league.  In the example above the "v07" indicates that the file contains data for the away team and that it is the for the 7th game the two teams played against each other.  For the 1st series you play against a team the numbers will be 01, 02 and 03 (assuming you don't import the stats from the games that team plays against you).  After that it will depend on how many games (home and away) you've previously played against the team, but they'll always be 3 numbers in sequential order for any given series assuming you don't import other stats in the middle of a series.

If this confused you, you can always fall back on using the date created to verify that the game result files are the correct ones.  The date created will always match that for the BOX and PAC files from the same game.  Shoot me an email if you have any questions.

Character Key for Identifying 2011
CBL Teams in a given Game Results File
0 - Atlanta
1- Baltimore
2- Boston
3 - Chicago (AL)
4 - Chicago (NL)
5 - Cincinnati
6 - Cleveland
7 - Detroit
8 - Houston
9 - Kansas City
A - Los Angeles (AL)
B - Los Angeles (NL)
C - Minnesota
D - New York (AL)
E - New York (NL)
F - Oakland
G - Philadelphia
H - Pittsburgh
I - San Diego
J - San Francisco
K - Seattle
L - St. Louis
M - Toronto
N - Washington